Kharne Encyclopedia |
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Monsters, Page I7 |
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© pathfinder.wikia |
xxxxxxxxxxxxxxxx88I - FIRE ELEMENTAL Fire elementals are powerful and destructive spirits with the ability to control and direct fire or all kinds. Although they can be summoned by powerful magic this activity is outlawed in most towns because of the dreadful consequences should the elemental break free. The elementals resent being enslaved and on breaking free they burn anything and everything in their path. |
© pxleyes |
FIRE SPRITE These are small fires that resemble a small humanoid shape, standing at only 2 foot tall. They are lively creatures and the constant sound of crackling whispering can just be heard. Many a silly person has commentated on how cute they are, mainly due to their small stature and playful nature, only to be burned by the elemental. |
© castleage.wikia |
FIRE ELEMENTAL Maybe the fire elementals come from the raging hearts of volcanoes, or possibly from another realm of existence altogether. Wherever they are from, they are incredibly dangerous. They are mindless, seeking only to burn everything around them. Even when there is nothing to burn but stone and dust, they will remain blazing for many hours. As they are unintelligent, they have no idea of fear or revenge and will blast their way through anything in their path. Only magic generally restrains them, though this can provoke them.
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© Kagusta666 |
INFERNO These large bodies of fire are constantly shifting in their appearance. They can appear as a large humanoid shape one moment and then they seem to collapse like a wave into a chaotic mass of fire the next. The elementals seem to be able to decide when they burn and ignite objects, but they often choose to do so. Large, dangerous and chaotic, these creatures are best avoided by all but the well prepared.
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© esktopnexus.com |
EFFRETE Effrete are intelligent elementals of fire, and are quite sadistic. Throughout the history of Kharne power obsessed people have tried to trick Effretes into furthering their goals: All failed, most died. The creature generally appears as a 10 foot plus humanoid with demonic features. |
© Takaya90 |
PHOENIX This magnificent creature resembles a huge peacock surrounded by bright flames, although the feather colouring is made up of flowing yellows, oranges and reds. The creature is also a sight to behold when enraged, which unfortunately being a creature of fire seems to be all too often. There have been a few tales told about these birds being captured and trained, but most believe these to be nothing but nonsense and attempts to sound clever. |
© kippurable |
xxxxxxxxxxxxxxxx882 - EARTH ELEMENTAL Earth elementals are believed to live deep within the earth. No-one knows their purpose but they can be summoned and directed by powerful magic. They have control over the earth and rock of which the world is composed and amongst other things can cause earthquakes and volcanoes. They have no physical body and can not be harmed by any ordinary means but certain kinds of magic can hold them at bay. |
© Derek & Brandon Fiechter |
MOUNTAIN SPRITE Small pebbles and tumbled boulders sometimes have what appears to be strange faces such as those of small deformed children. These are the mountain sprites. Their purpose is a mystery, but it is thought that they were once true elementals but their mountains have worn away and with it their power. Whatever the reason, they are able to uncurl their pebbles into a manikin shape in order to move around. Their shape appears to be their key as smashing them destroys them. They do not appear to be intelligent, and will either ignore adventurers or attack on a whim. It is known that the heart of all mountain sprites is a fabulous gem. |
© diysurvivalkit |
xxxxxxxxxxxxxxxx885 - PLANTS Even though a glade of trees may look pleasant, a weary traveller will also look suspiciously at the trees as well as keeping an eye out for monsters and bandits. The reason is simple, even the plants can be lethal. Some may ignore travellers as long as they do not light fires while others will prey on sleepy wanderers. |
© Cygames Inc. |
ENT Guardians of the wood from a time before cities and civilisation, these ancient beings actively protect the forests from all intruders. Plagues of orcs and goblins have hardened their wooden hearts to most of the peoples of Kharne so that they will invariably view with suspicion all adventurers that enter their domain. |
© Jean BaptisteFaeriesFantasy |
HOURN Not all trees are as they seem. Some have dark dreams and a desire to avenge those that would hack them up. Whether they are truly intelligent or merely act on some ingrained instinct is of little importance when struck to the ground by a huge wooden branch. A blow from one of these branches can send someone over tens of feet. Their uncanny ability to appear as nothing more than a tree can surprise even the most wary of travellers. |
© wildlifesouth |
VENUS MAN TRAP The venus man trap is a carnivorous plant with a taste for warm flesh. It grows like a vine but along the ground instead of up walls or trees. Every few yards along its length there are large hinged leaves covered in sharp spines and soft tendrils (which look a bit like grass). The leaves blend in with the surrounding terrain until trodden upon. They then snap together trapping whatever did the treading. The spines often cause death but even if the trapped creature survives the wounds it will soon be consumed by the plant's digestive juices. Each half of the leaves measures about five feet across so they are easily capable of trapping a human body.
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© kilbournegrove |
BLOOD WEED Sometimes called Vampire Grass this plant supplements its diet of sunshine and soil with a large measure of blood. The grass grows about two feet long and is sensitive to heat and movement. If anyone passes through or next to the grass it will wrap around their legs and try to pull them down. The grass is razor sharp. Blood from wounded victims soaks into the ground and is sucked up by the roots. The blood turns the grass a dark red colour after feeding so well fed grass is easy to avoid. |
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