Kharne Encyclopedia


881-885

Monsters, Page I8
886 - 890


891-895


© fineartamerica

xxxxxxxxxxxxxxxx887 - STINGER PLANT

The stinger plant feeds upon the rotting bodies of the dead. To ensure that creatures die in the right place the plant is equipped with numerous whip like stalks, each tipped with a poisoned sting. As soon as a victim is close enough the stalks lash out to inject their poison. Although the poison is not particularly strong sufficient stings can kill even large creatures such as a horse. To prevent victims rolling away during their death throes the stalks will wrap around them and pull them close.

Plants can be more dangerous than monsters for the simple reason that they blend in so well with their surroundings. This makes them hard to avoid. The first that an adventurer may know of the attack could be the killing blow.


© Karl Kopinski
xxxxxx888 - MOLWANH'S SERVANTS

While farmers may pray to Molwanh it is generally to appease her rather than through any real devotion. That her worship is found through most rural places is testimony to her power. Much of her work though is carried out by her servants. These strange creatures are opposed to order such as cities and town. The lesser spirits tend to be more relaxed in their fanaticism and abide happily on farm land. The most powerful though are only found in the darkest woods that have resisted change for thousands of years.


© Valentina & Marina Remenar
CROP SPIRIT

Appearing as little more than a breeze whispering through a grassy field, the crop spirits are cherished by farmers for their benevolence. Where a crop spirit passes a bountiful harvest is certain. Even though they may be a blessing, it is often a mixed one as should the farmer build too many walls or the spirit perceive the farmer as a threat to the natural order of things, then blights and famines will be brought instead. In these cases the farmer will be desperate for the spirit to leave.


© andynrowdy
DARK OAK

Dark oaks are trees possessed by the malevolent spirit servants of Molwanh. Not only can the trees move but they can control the other trees and plantlife for miles around. Like their mistress they hate all civilised life and will try to kill any humanoid creature passing through their area of control. The spirit creates paths which lead travellers closer to its centre of influence and then removes the paths behind them to prevent them turning back. As they get closer brambles will lash out at them, heavy branches fall from above and finally the trees close in to crush frail bodies between them.


© smilingnoface
HEART OF THE WOOD

The oldest woods are the natural temples to Molwanh. Within these hallowed places the heart of the wood sings its dark prayers. Any intrusion into these places except by the most devout followers will provoke the heart to savagery. All will become quiet, it will be as cold as a winter's day. Then suddenly the whole land will be alive with tangles and whipping branches. Those that survive will invariably look with suspicion on all trees except the most spindly of samplings.


© magic.wizards.com
MOLWANH'S VENGANCE

This 8 foot muscular woman is a minor Avatar of Molwanh who often appears naked. The creature's true nature was intensely debated by scholars for centuries, as the minions of Molwanh did not want to offend the Goddess by limiting one of her special creatures with a name. In the end this name was chosen due to the number of cases of retribution carried out by the creatures in the name of Molwanh. The creature will rarely communicate with anything, even followers of Molwanh, as it is usually on a divine quest for Molwanh.


© lunafreya
xxxxxx889 - NOVALA'S SERVANTS

The fickle nature of Novala is often reflected in her servants. Even the most devout of her followers may find that her servant has left them in the lurch at the time when they were needed most. Beware when dealing with these spirits as all is never as it seems where they are involved.


© Hieronymous Bosch
PEDLAR

These spirits appear as old men, sometimes pushing a cart, or wearing a backpack loaded with all kinds of paraphernalia. They will always attempt to sell what appears to be a piece of typical equipment at a vastly inflated price. This often turns out to be a piece of worthless junk, but is sometimes found to be worth a great deal. They may even tell of a possible venture that could prove to be profitable.


© davidlampreia
JINX

These powerful and free willed spirits are the servants of Novala. They enjoy playing with mortal lives by bringing incredible good luck and then disastrous misfortune. The elation then despair of their victims and their actions and reactions are highly amusing. Novala's most devout priests can summon a jinx to help them or more often to harm a foe. The misfortune brought by a jinx can often be fatal. The jinx are immune to harm by any ordinary means.


© Elistraie
LADY OF LUCK

This creature is normally seen as an attractive woman of one of the main races of Kharne. The creature carries out divine quests for the Goddess of Luck, but she often takes a bit of time out to enjoy the experiences of interacting with the citizens of a settlement. Their occasional detours from their quests can lead them to uncover acts that need to be rectified, which can result in the woman showing her more divine origins, much to the misfortune of offenders.


© Wallpaper Abyss
xxxxxx890 - GARTHRANA'S SERVANTS

While the followers of Sundonak seek pleasure in battle, Garthrana's followers are pledged to the destruction of evil. In many ways this makes them more dangerous as honour may be neglected in their desire to attain their objective. Once summoned they will almost always seek out the most powerful source of evil and destroy it or be slain in the process.


© Wallpaper Abyss
VALKYRIE

The Valkyries serve the goddess Garthrana. They are powerful spirits able to take physical shape and usually appear as beautiful female warriors, the image of Garthrana herself. They are stronger than any mortal fighter and move with a speed and skill impossible to imitate. Their armour can not be pierced by any ordinary means and their weapons can cleave through the strongest defences. Pure hearted priests who worship Garthrana can sometimes summon a Valkyrie to aid them in times of need.


© liyart
STORM QUEEN

Valkyries that perform their duties well may be elevated through the ranks of Garthrana's servants, until finally reaching the position of Storm Queen. These beings appear as a larger version of a Valkyrie, wielding a flaming sword; they also have large magnificent wings. These chosen of Garthrana carry out the more difficult quests in the Goddess's name, and woe to anyone who gets in their way.


© JKLiew92
STORM LORD

The greatest of Garthrana's followers are raised after death to the status of storm lord. It is said that these are Garthrana's lovers, certainly worth paying the price of death if she is as passionate in love as she is in destroying evil. Whatever may be true, storm lords are fearless in their pursuit of all evil.


881-885

891-895

Back to
Monster Manual
Everything on these pages is related only to the fantasy game world of Quest and has no relations whatsoever to the real world and real people, places or events!

All pictures are borrowed from other not-game-related sites for illustration and entertainment purpose only. Every picture is credited with copyright information and linked to its original page.

Back to
Kharne Encyclopedia